Playtest One Discussion

Relive the exciting race between the Soviets and Americans as they strive to reach the moon before their rivals.
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Gav:

Thor,

I do not know a lot on Space Stations, so I can not make much of a comment. Anything that spices up the game turning it from numbers to something you can see is more than welcome. How practical it it and whether it becomes to much of a burden to the GM ... You .. we will not know until the later stages of the game. If I feel that its not working then I'll stamp my feet and hammer the ground with my fists. So basically, anything you introduce , lets playtest it and see if it works.
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by MrAnderson:

I really love space stations (You would know just by watching me play any space RTS with them in it...), and the graphic representation would be nice to decode/make a mental picture of what things actually look like. The space stations seem to be lacking something, but that will probably be fixed once we get a game with real research rather than improving safety levels of tech.

All in all, the stations seem semi-useful for this scenario due to it being the start, with not much going on, but I think they will be invaluable later on.
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Quote from: Gav on April 11, 2014, 12:28:10 pm

Thor,

I do not know a lot on Space Stations, so I can not make much of a comment. Anything that spices up the game turning it from numbers to something you can see is more than welcome. How practical it it and whether it becomes to much of a burden to the GM ... You .. we will not know until the later stages of the game. If I feel that its not working then I'll stamp my feet and hammer the ground with my fists. So basically, anything you introduce , lets playtest it and see if it works.


Gav, once I had the basic shapes down it took me 15 minutes to build that entire station, and that is with about ten minutes of thought into what configuration I wanted it to look like. :D

With the shapes down, and most players are not going to go crazy with module launches, at most it would take 5 minutes to update. The only way I can see it being any problem is if a GM tried to build humongous stations to create scenarios. With slow construction, as in a new game, no probs at all. :)

@MR. Anderson, what is prolly missing is the 3-D look of real stations in space. Unfortunately, excel has not went 3-d, so I have to work with a 2-d environment. :D

Attached is the pic I based this example on.
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by MrAnderson:

I think I saw that station before...
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

MrAnderson, yep, that is a different version of mine. 8-)

@Mav, fair enough. The way I have the 'parts' done up in excel a player can pretty much design his station how he wishes.



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

All October orders processed, and November turns sent out.

I have to commend MrAnderson for his concise and very readable orders for this month! :D



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Gav, you sent me October's sheet instead of November! Mav, are you going to submit a turn? All other November turns have been processed and December sheets sent out.



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Mavikfelna:

sorry. sent a reply that should cover Nov & Dec. This weekend is going to be hell with overtime so if I don't get anything back to you, go ahead and just process my turn.

--Mav
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Quote from: Mavikfelna on April 11, 2014, 12:36:00 pm

sorry. sent a reply that should cover Nov & Dec. This weekend is going to be hell with overtime so if I don't get anything back to you, go ahead and just process my turn.

--Mav


Will do bud. Thanks for the heads up. :)



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Guys, I hope you do not mind, but I have begun to post the game events over at Aurora, with some editing to bring them inline with the INN concept. :)

So, I am politely requesting news items from the players. And Gav, I REALLY would like to see a Soviet response to Tssha's French news item. ;)



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Haegan 2005:

London Times:

The Space Minister reports that issues with the EVA Suit project were uncovered during pressure testing last week.

"There was a failure with the layered insulating seals when sufficient air pressure was applied inside the suit to simulate the stress the seals would be under in an airless environment. This failure was deliberately tested for and a correction is already being implemented," said Debra Hackworths, Ministerial Assistant.

She was also proud to report another successful Communications Satellite launch, bringing the total launches in the series to 6.
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

All November turns have been processed, and all December turns have been sent out.

As an FYI, next turn your potential recruits will show up, along with your prestige totals for the year. So go ahead and do whatever recruiting you wish. Also, make sure you allocate your PP's. if they are not allocated by you, they will get randomly allotted. :)

@Gav, love yer fluff post! :D



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Tssha:

*shakes fist impotently at Gav* :evil: ;) :mrgreen:
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Quote from: Tssha on April 11, 2014, 12:39:57 pm

*shakes fist impotently at Gav* :evil: ;) :mrgreen:


This is why I always like Gav's participation! Nobody does commie like that Aussie! :D



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

A question from Tssha in an email:

Quote:
Is a successful mission supposed to update Max R&D Safety Level instead of Current Safety Level when the hardware succeeds?


Max R&D Safety represents the max you can ever get by doing R&D on a project, and will never change. The Current Safety Level is what is variable and represents the most current safety on the HW. Max R&D and Max Safety never change, they just represent maximums that can be reached.



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

All December turns processed, and January turns sent out.

Now, before any turns of '58 are processed, it is now time for you players to give a playtester's Year End Report. :mrgreen:

Also, if anyone needs, or wants, to drop out of the game, Y.E. is the time to do it. :)



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Ok guys, I guess I was not clear enough. You have 12 recruits listed, but you can only have 10. So the PLAYER, not the GM must pick their recruits and list them on their orders sheet.

Everybody who sent me Jan's turn without all of their picks on them, resend them with your choices. No offense guys, but I am beginning to get the feeling some of you are just marking time, not really caring what happens.

I have to say the Jan turns the players have turned in and I have received so far just, well, shows the rules are unclear, or have not been read. So far, nobody has listed their recruits on their orders sheets.

No offense, but just telling me to pick your recruits for you is where I draw the line at GM permissiveness. :evil:

Either you want to play, or you don't.

I want everybody's participation, but if you are bored, or don't care...



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Tssha:

Mispost, but might as well turn this into a question. When is the budget updated? I ask, because I don't seem to have an updated research budget.
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Quote from: Tssha on April 11, 2014, 12:44:43 pm

Mispost, but might as well turn this into a question. When is the budget updated? I ask, because I don't seem to have an updated research budget.


When I send out the next turn, which will be Jan, you will have an updated budget.

And no worries on the mispost. As long as you make one in the right fora. :mrgreen:



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Sorry about the delay, but I took Lil' Bud skiing this weekend. First time ever for him. ;D

I tried to process the turns, and was able to process Tssha's and MrAnderson's. Cannot process the rest for the following reasons:

1.) Gav, your sheet is write protected and I cannot even dl it. Only look at it.

2.) Haegan, you never sent me your Jan turn.

3.) Mav, we REALLY need to chat about your orders.



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Now that we are back to doing turns, I want to make sure there is absolutely no misunderstanding in the future. If an order does not appear on the sheet, it does not exist.

So, no more orders orders will be accepted in emails. You can ask if what you are thinking of is ok, that is fine, but if that order does not make it onto the sheet, it will not exist.

I will need every player to respond to this post, to signal that you have read and understand this message.



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Gav:

Roger ... orders received and understood !
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by MrAnderson:

Je ne comprend pa-

I mean, I completely understand this message.
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Thanks guys!

@Gav, I got your turn done. I still cannot figure out what happened to your other sheet though. :?

Sorry about the delay because of that.



Cheers, Thor
User avatar
Thorgrimm-28
Site Admin
Posts: 474
Joined: Thu Oct 05, 2023 12:37 am

Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Haegan 2005:

gotcha, cha cha cha
Post Reply