Playtest One Discussion

Relive the exciting race between the Soviets and Americans as they strive to reach the moon before their rivals.
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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Haegan 2005:

London Times:

The Space Ministry announced late yesterday that a test launch had detonated in mid-air during its launch phase. The purpose of the launch was to test the data streams from the One Man Capsule design and to determine how the capsule would effect the dynamics of the lifting body upon lift off.

A spokesman from the Space Ministry has said that an investigation has been opened and the debris is being searched to reconstruct what happened. It is felt that the defect is in the structural support members that handle the weight the capsule imposes upon the rest of the lifting body upon lift off. The spokesman admitted that the investigation would not return definite answers for several months, but that in the meantime additional launches would occur based off of a modified lifting body.
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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Haegan 2005:

The Daily London Rag:

An informant inside of the Space Ministry has admitted to us that the recent failed launch was not the first failure the Ministry has had. Evidently both of their attempts to launch a living creature into orbit have ended in blazing glory. And a free lunch for sharks in the North Sea.

At least our Ministry is consistent, said the source. If they're going to blow something up, they don't do it with half measures. Nothing like having your LOX ignite to cause a flaming cascade failure in the rocket's frame!
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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Tssha:

So, a kicker is sufficient to get a satellite on a fly-by of the moon, or even into orbit, right? Is it also sufficient to put a satellite on a trajectory that it will fly-by or orbit another body in the solar system, like say Mars or Venus?

Additionally, aside from lifting power, what reason do I have to use a Middle Orbit Rocket as opposed to a LEO Rocket and Kicker to get, say, a satellite into lunar orbit? What about into orbit of another body in the solar system? Also, what advantages are there to a Geostationary Orbit over a Low Earth Orbit, for satellites?

In comparing the weights for capsules, I see the Three Man Capsule just simply cannot be lifted by a LEO Rocket, or even a Middle Earth Orbit Rocket. Just thought I'd point that out to everyone, since I was wondering myself if I really needed that kinda oomph to put a manned mission on the moon. There is a point to the stronger rockets in this case. :w

Lastly, is there any way to see the stats of an astronaut before you pull him out of basic? Is basic a more efficient way to train an astronaut in all skills, while the individual training fields train one specific thing? Or do I not get to know that without having a red light flashed in my eyes? Is there a cap on advanced training? I assume you have to train an astronaut to fly the vehicle he's piloting for six months before he can fly it, is that correct?
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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Guys, I have been thinking, I am gonna take the US out of the game. I will step to the side and allow you all to race for the moon colony. And right now Mav is in the lead, with Haegan right behind! :mrgreen:

I will still run the US, but not as a participant. Mainly as a way to test to see what changes and tweaks are needed.



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Re: Playtest One Discussion

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Quote from: Tssha on April 11, 2014, 01:20:20 pm

So, a kicker is sufficient to get a satellite on a fly-by of the moon, or even into orbit, right? Is it also sufficient to put a satellite on a trajectory that it will fly-by or orbit another body in the solar system, like say Mars or Venus?

Additionally, aside from lifting power, what reason do I have to use a Middle Orbit Rocket as opposed to a LEO Rocket and Kicker to get, say, a satellite into lunar orbit? What about into orbit of another body in the solar system? Also, what advantages are there to a Geostationary Orbit over a Low Earth Orbit, for satellites?

In comparing the weights for capsules, I see the Three Man Capsule just simply cannot be lifted by a LEO Rocket, or even a Middle Earth Orbit Rocket. Just thought I'd point that out to everyone, since I was wondering myself if I really needed that kinda oomph to put a manned mission on the moon. There is a point to the stronger rockets in this case. :w

Lastly, is there any way to see the stats of an astronaut before you pull him out of basic? Is basic a more efficient way to train an astronaut in all skills, while the individual training fields train one specific thing? Or do I not get to know that without having a red light flashed in my eyes? Is there a cap on advanced training? I assume you have to train an astronaut to fly the vehicle he's piloting for six months before he can fly it, is that correct?


If the sat or probe is light enough, yes, all you need is a kicker. Below are the new steps for a Lunar Fly-By, with the new HW power on steps added.

Launch - MLB
Orbital Insertion Burn - MLB
Trans-Lunar Injection - Kicker
Mid-Course Correction Burn - Kicker
Hardware Power-On - Orb Sat
Hardware Power-On - Comm Pack
Hardware Power On - Photo Pack
Lunar Activities - Orb Sat

If all you need to do is lift sats, no reason to use anything but LEO's and a Kicker, just like the real folks do!

In this game, just a name to get the players used to having to deal with is all. In the more advanced game certain types of sats will require different type of orbits.

No, you do not positively need it. You can use a two man capsule, 1 man LEM, kickers, and multiple launches to put things into orbit, The Mission LOR (Lunar Orbit Rendezvous SP?) is the way to go if you wish to do it that way.

This was, in point of fact, what the Soviets planned to do if their N-1 rocket had not blown up in their faces three times in a row, the last one destroying Baikanour, their launch facility.

An astronaut can have a number between 0 and 5 for his skill stats. But, if he does not complete basic, the best they can ever be is a 2. So yes, it is to your benefit to have your 'nauts complete basic training. While they are doing so use the time to complete all of those non-manned missions, like increasing your photo recon of the moon and such.

Correct on the Manned Program familiarization length. :)



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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Tssha:

Wait a sec...you don't need the Interplanetary satellite to do a lunar fly-by mission? Is it just for Mars or Venus?

Thanks a lot for answering those questions, it helps a lot.
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Re: Playtest One Discussion

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Quote from: Tssha on April 11, 2014, 01:24:38 pm

Wait a sec...you don't need the Interplanetary satellite to do a lunar fly-by mission? Is it just for Mars or Venus?

Thanks a lot for answering those questions, it helps a lot.


What you need is an Orb Sat for the Fly-By of the moon, a Lunar Probe for the Probe landing missions on the moon, and IP sat for anything else. That's why they are called inter-PLANETARY Satellites. ;) :mrgreen:

In real life, the original US sats to fly by the moon were not much larger than the later explorer sat.

The IPs are for any mission outside the Earth-Luna system, example, Titan, Io, Mars, Venus, etc. etc.

NP, glad to answer any q's you may have. :)



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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Mavikfelna:

Ah, thanks for clarifying the IP vs Orbital sat question. I was wondering how the US had launched their lunar flyby.

Of course, now I have to fit some of those missions in. :: facepalm::

--Mav
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Re: Playtest One Discussion

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Quote from: Mavikfelna on April 11, 2014, 01:27:13 pm

Ah, thanks for clarifying the IP vs Orbital sat question. I was wondering how the US had launched their lunar flyby.

Of course, now I have to fit some of those missions in. :: facepalm::

--Mav


Lol, np bud. This is why I am taking myself out of the game. I know the system in and out, so I know how to get thar fustest wit da mostest! ;D And as such my pulling ahead is just going to get worse, and that is not fair to the other players.



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Re: Playtest One Discussion

Post by Thorgrimm-28 »

After realizing that the missions were about as clear as a muddy pond I have begun to redo the missions. Below is the new look for them. Let me know if this works for you all before I do them all up in this fashion.

Orbital Satellite
Hardware Required:
________________________
Lifting Body
Orbital Satellite
Communications Package


Mission Steps

Step Hardware Safety Check
________________________________________
Launch MLB
Orbital Insertion Burn MLB
Hardware Power On Orb Sat
Hardware Power On Comm Pack
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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Haegan 2005:

It's an easy to read format. Maybe I am just used to the way you do things as i did not have issues with the way it was already listed.

Work with Ken long enough, you begin to think like him(shudder... ;) :mrgreen:
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Re: Playtest One Discussion

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Quote from: Haegan 2005 on April 11, 2014, 01:31:38 pm

It's an easy to read format. Maybe I am just used to the way you do things as i did not have issues with the way it was already listed.

Work with Ken long enough, you begin to think like him(shudder... ;) :mrgreen:


This is why fresh eyes and minds help with testing. They give a new perspective on things. :D

Why I am glad Tssha and MrAnderson decided to join the game!

All turns received have been processed, and new turns sent out.



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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by MrAnderson:

Shiny.

Alot easier to read, plus I don't have to copy the format each mission.
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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Mavikfelna:

Something is nagging me about the new format but I can't pin it down yet. Maybe just indent the hardware list since it all kind of runs together. It's nice having all the mission steps and hardware listed in the mission description though.

--Mav
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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Quote from: Mavikfelna on April 11, 2014, 01:34:08 pm

Something is nagging me about the new format but I can't pin it down yet. Maybe just indent the hardware list since it all kind of runs together. It's nice having all the mission steps and hardware listed in the mission description though.

--Mav


Mav, I think it is the Code thingie for posting here on the forum. I tried to use the Underline and Bold stuff, but did not show up. But if you can pinpoint what is bothering you, shout it out.

@MrAnderson, that's the idea. Make the game easier for the players to have fun with. :)



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Re: Playtest One Discussion

Post by Thorgrimm-28 »

All turns received have been processed and turns sent out.

Tssha, still waiting on May from you.
Mav, still waiting on March from you.



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Re: Playtest One Discussion

Post by Thorgrimm-28 »

How does this look as the new template?

9.0 MISSIONS AND STEPS


Orbital Satellite


Hardware Required:
1) Lifting Body
2) Orbital Satellite
3) Communications Package


Mission Steps


Step Hardware Safety Check
Launch MLB
Orbital Insertion Burn MLB
Hardware Power On Orb Sat
Hardware Power On Comm Pack
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Re: Playtest One Discussion

Post by Thorgrimm-28 »

I think I have settled on the final look. Below is the new header and the first mission. Comments are required! ;) ;D


9.0 MISSION DESCRIPTIONS

Any hardware beyond the minimum required will also add a step, and what type of step it will be depends on the hardware added. Any revelant astronaut skills will be subtracted from the die roll for that check. Capsule Piloting from Capsule checks, etc. etc.

Orbital Satellite

Code: Select all

Hardware Required:
1) Main Lifting Body
2) Orbital Satellite
3) Communications Package


Mission Steps


Step                           Hardware Safety Check
____________________________________________________
Launch                                 MLB
Orbital Insertion Burn                 MLB
Hardware Power On                    Orb Sat
Hardware Power On                    Comm Pack
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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Tssha:

Looks good!

Yeah, fell a bit behind yesterday. Full day. Got some free time today though.
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Re: Playtest One Discussion

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Quote from: Tssha on April 11, 2014, 01:39:29 pm

Looks good!

Yeah, fell a bit behind yesterday. Full day. Got some free time today though.


NP bud. I am a full service GM. I nudge my players if need be. :mrgreen:



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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Gav:

looks good. Easy to understand. I'll be a bit late with my orders today.
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Re: Playtest One Discussion

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Quote from: Gav on April 11, 2014, 01:41:20 pm

looks good. Easy to understand. I'll be a bit late with my orders today.


NP bud. Thanks for keeping me informed. :)



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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by Gav:

No probs ... I'm back early so I have done my turn and sent it in !
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Re: Playtest One Discussion

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Quote from: Gav on April 11, 2014, 01:42:44 pm

No probs ... I'm back early so I have done my turn and sent it in !


Got it bud! Thanks.



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Re: Playtest One Discussion

Post by Thorgrimm-28 »

Originally posted by MrAnderson:

Halfway through the year already! It's really starting to heat up, and i'm working on a newspaper template.

Also nice work on the mission layout.

Edit: Might as well post it here, but do we need to "enroll" our astronauts in basic training or are they already trained?
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